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> March 2000 > Ideas from Jakob Nielsen
- 90% of all web sites are nearly impossible to use.
- Coolweb sites used to be the "in thing." Now people just want to
get in and accomplish a task and get out.
- Using a splash page is taking the misery approach; I am more important
than you so wait.
- What is the change that has happened to make the web look more profoundly
at design than computers ever have? Computer software has always focused
on features, I blame customers for accepting the bad software. Usability
has been the second focus and early on was not a focus at all.
- Help desk calls are expensive! This is what helps to justify the cost
of usability testing.
- The reason usability testing has not arrived in software is because first
you buy then you get the user experience. On the web you get the user experience
first, then you buy.
- Users do not use manuals! They may however browse or look something up.
- On the web, nobody will be willing to click the help button, they will
just click the back button.
- People will skip over even two lines of text to get to the function. They
don't read!
- On the web, people ignore banner ads and logos and focus on what they
want to accomplish.
On the Web
- Experience comes first, money comes second.
- Experience matters so much more than messages.
Multiply
- How many visitors X conversion rate (% that will become loyal user or
buyer) = Success of Web Site.
- To increase web-site success:
- You can increase # of visitors (which would take very costly advertising).
- You can increase conversion rate.
- Google is a good example of this approach. Much better search
engine, spread by word of mouth.
- Google and E-pinions
- Promote themselves by users experience.
- Mastery of the web. They find the web sites that have the best quality
rating, not the ones that have paid for position.
- The sites with the most traffic tend to have the fewest usability errors.
- Home page should take under 10 seconds to load. The most popular take
about eight, the less popular (large company) sites take about 18 seconds.
- In a game the experience is its own goal. This is impossible on-line today.
Perhaps in the future this will be different.
- Users say "I want it now!" Response times rule the web!
- Broadband is coming, but it is not here yet, and it is coming very slowly.
- In approximately 3-4 years, high end users will have higher bandwidth.
Low end users won't have it for about 10 years.
Usability
- In the old days the feeling was "a good user is a dead user!" and "users
are losers!"
- Remember, when you design something of course you know it!
- Focus groups may like the flash intro. They will tell you what they think
is appropriate to say or what they think they remember. Self reported behavior
is worthless!
- Usability testing:
- You really only need about 5 users.
- You are not designing a cereal box, it is much more difficult than that.
We are looking at huge improvements, not little adjustments.
About Jakob Nielsen
Jakob Nielsen has been called:
Jakob Nielsen, Ph.D., is a User Advocate and principal of the Nielsen Norman Group which he co-founded with Donald A. Norman (former
VP of research at Apple Computer). Until 1998 he was a Sun Microsystems Distinguished
Engineer and the company's Web usability guru.
Dr. Nielsen coined the term "discount usability engineering" and
has invented several usability techniques for fast and cheap improvements
of user interfaces, including heuristic evaluation. He holds 46 United States
patents, mainly on ways of making the Internet easier to
use.
Columns
Books
- Designing Web Usability:
The Practice of Simplicity, 2000 (actually published December
20, 1999) - the working title for this book was "Designing Excellent
Websites: Secrets of an Information Architect", but we decided on a
simpler title. Also, the cover design works better with the new title.
- Usability Engineering,
1994: textbook on the methods needed to make interfaces easier to use
- Multimedia and Hypertext:
The Internet and Beyond, 1995: second edition of textbook on
linked online information
- Usability Inspection
Methods, 1994 (co-editor with Robert L. Mack): with chapters
by each of the inventors of these methods
- International User
Interfaces, 1996 (co-editor with Elisa del Galdo)
- Advances in Human-Computer
Interaction Vol. 5, 1995 (editor)
- Hypertext and Hypermedia,
1990: the first edition of classic textbook (no longer in print)
- Designing User Interfaces
for International Use, 1990 (editor)
- Coordinating User
Interfaces for Consistency, 1989 (editor): still the
best book on how to get a standard look-and-feel
Professional Background
Dr. Nielsen was usability lead for several design
and redesign
rounds of Sun's website and intranet (SunWeb), including the original SunWeb design
in 1994.
His earlier affiliations include Bellcore (Bell Communications Research),
the Technical University of Denmark, and the IBM User Interface Institute
at the T.J. Watson Research Center.
Nielsen is on the editorial board of the Morgan
Kaufmann book series in Interactive Technologies; contact him if you are
planning an advanced book on user interfaces (no GUI Design for Dummies, even though it's apparently
a good book).
Professional journal editorial board memberships: ACM interactions magazine, ACM netWorker magazine, Behaviour & Information
Technology, Interacting
with Computers, International Journal of Human-Computer Interaction, The New Review of Hypermedia and Multimedia,
Personal Technologies,
World Wide Web. For
each journal, contact the editor-in-chief to submit a manuscript.
Jakob Nielsen
2704 Fairbrook Dr.
Mountain View, CA 94040
Email: jakob@useit.com
Website: www.useit.com